LFS2 // Lampyridae
FIBER and KIKK commissioned Dieter Vandoren and me to create a new species of LFS. Together with Matteo Marangoni we're working on LFS2 // Lampyridae.continue reading arrow_forward
Overtoon Brussels invited me for a production residency this year. Here I’m working on a new light to sound installation ‘Incidence of Light”, an installation inspired on daily accidental light reflections.
Optical sound is still my main tool, my main medium to work with. And there’s so much more to explore! Within this project I’m researching the possibilities of the single sculptural object and 360˚ light-to-sound scores. Besides that, I’m playing with the perception of ‘white’ light and with Daan Johan I’m working on again a more advanced way on the light-to-sound technology.
Inspired by unintentional light projection or reflection and in the tradition of kinetic light sculptures like the Light-Space Modulator by Moholy-Nagy, ‘Incidence of Light’ is a kinetic light-to-sound sculpture that uses the interior space as an extension of itself.
Using a selection of white LED’s, rotating masks and mirrors, different light frequencies peek through the small openings of a slowly rotating cylindrical graphical score, creating a light composition on the walls and possible objects (and visitors) in the room, while primitive cameras on top of the sculpture scan the patterns and make the rhythmic light / dark parts in the room audible. The sounds heard are overall synthesized and abstract, but can be associated with street sounds and noises.
The translation from light to sound happens one on one. The light is controlled by voltage or audio frequencies, the reflection of the high frequency flickering light turns back to sound. Shadows become rhythmic silences and grey values determine loudness.
In June 2018 I was working on the first prototype of Incidence of Light.
View over Brussels from the 25th floor:
The first 360˚ score try-out
The first prototype:
to be continued…